![]() Two years in a row, groups of students from UNL Nebraska worked on awesome small features and enhancements. A significant effort went into making their job easier, code reviews(!), merging, infra, maintenance. Most of the development for a good number of years has actually been done by GSoC students. Pitivi's team shifted focus on GStreamer or away, but we always gathered ourselves to mentor each year 2-3 GSoC students. ![]() Blender's integrated video editor looks solid! Olive's dev is very ambitious, good luck to him! I'm sure if you manage to submit a proper crash report they'll fix it. KdenLive last I checked a few years ago had a nice active team(!). Openshot's Jonathan, last I checked in the corona time on the website was also getting a few thousand USD per month, from donations. Shotcut's dev said a few years ago in an interview that he gets enough money out of the ads on the website. The needed features and look are personal and are what they are, so let me comment on sustainability of the "competing" video editors: I think when one considers a foss video editor, they might look into advanced features they need, if any, on how the app looks/integrates with everything, and not the last on how sustaining is the development. Some random thoughts, while I might have the attention. Hello everybody, a Pitivi maintainer here. Really? I realize that from the outside we don't know how engineering people are allocated, but nonetheless it seems absurd to spend resources on that while the desktop product suffers from serious defects that have languished for a long time. Fixing that should be priority one, which could create a truly excellent hybrid product that some of us have asking for for years.Īnd now they've ported the thing to the iPad. oh wait, now it has two node views, which are not integrated with each other or with the editor. The integrations of Fusion and Fairlight are buggy and exhibit nonsensical and misleading UI behavior. Fixing that should be easy and if it isn't, the codebase must be hopelessly inept. And BMD refuses to add simple functions like "match timeline properties to clip." Instead they have a prompt that offers to match only frame rate, in contrast to just about every other media-editing app I can think of. The render-job UI is pretty shambolic (as is the treacherously inaccurate timeline on the same page), for example. While a good and usable product, it suffers from many design gaffes that go unaddressed year after year, despite denying users functions that are expected in any similar product. Well, Resolve suffers from the same attitude in places.
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